Welcome to ETC Forums!
|
We are a friendly online community for Yugioh, providing information, spoilers, articles, decks, and many other things. What sets us apart from other boards is that our community actually likes to get to know people, and we want you to be a part of it. We hold lots of contests exclusively for our members, and we always give away booster packs and tins as prizes. I hope your visit today shows you what a great community we have, so join today! |
|
| Guest Message by DevFuse | |
#41
Posted 02 September 2007 - 05:33 AM
Player A summons Snipe Hunter
Player A passes priority
Player B activates Bottomless Traphole on the summon
Can Player A then activate Snipe Hunter's effect in response to BTH? (targeting another monster)

#42
Posted 02 September 2007 - 06:49 AM
Player A summons Snipe Hunter
Player A passes priority
Player B activates Bottomless Traphole on the summon
Can Player A then activate Snipe Hunter's effect in response to BTH? (targeting another monster)[/b]
if they pass priority then they're outta luck, snipe hunter will get removed from play and be unable to use its effect. remember snipe is an ignition effect so it cannot chain to anything.
#43
Posted 02 September 2007 - 02:47 PM

#44
Posted 16 September 2007 - 08:28 PM
#45
Posted 16 September 2007 - 08:37 PM
#46
Posted 16 September 2007 - 09:19 PM
SEGOC only occurs when the specific timing for two events is the same. Being in the same Standby Phase does not qualify as simultaneous. Since a Spell Speed 1 effect such as an Ignition Effect can only be chained to another Spell Speed 1 effect when SEGOC occurs, they do not chain to each other.
Simultaneous means specifically at the same time. "Standby Phase" is too vague and large of a term to be simultaneous.
Unknown Survivor - This article is mostly unofficial, as the article title indicates. This is, aside from some mostly minor things that I need to get around to updating, just a general indication of what the judging community views. I can't give you anything stated by UDE, but I can basically guarantee you that priority will be treated this way in a tournament setting.
#47
Posted 12 October 2007 - 07:20 AM
If that is the case, can Player A wait to place their effect on the chain second.
Also, say I have "Skill Drain" face-down and my opponent summons "Demise, King of Armageddon". They claim priority. Can I activate "Skill Drain" in response, to stop "Demise, King of Armageddon"'s effect?
#48
Posted 12 October 2007 - 10:28 AM
yes you can chain skill drain and it will be active to stop demise's effect.
#49
Posted 12 October 2007 - 10:34 AM
Since "Kisetai" and "Bowganian" are mandatory effects, they must obviously both resolve in the Standby Phase or else the game cannot go on.
During the Standby Phase, Player A receives Turn Priority and can choose to either use it or not. If Player A passes priority, Player B is then given that option. If Player B also declines, priority is returned to Player A and he/she is forced to activate the effect of "Kisetai". Normally when priority is passed sequentially like that, the phase ends. However, the phase cannot end because there are unresolved mandatory effects. This is why this happens.
This means that essentially, unless Player B decides to go first once Player A passes, Player A's effect will active first/resolve last.
#50
Posted 12 October 2007 - 10:45 AM
Since "Kisetai" and "Bowganian" are mandatory effects, they must obviously both resolve in the Standby Phase or else the game cannot go on.
During the Standby Phase, Player A receives Turn Priority and can choose to either use it or not. If Player A passes priority, Player B is then given that option. If Player B also declines, priority is returned to Player A and he/she is forced to activate the effect of "Kisetai". Normally when priority is passed sequentially like that, the phase ends. However, the phase cannot end because there are unresolved mandatory effects. This is why this happens.
This means that essentially, unless Player B decides to go first once Player A passes, Player A's effect will active first/resolve last.[/b]
ah i see, i must admit im quite rusty with the whole priority thing. guess ill just reread the article for a refresher course.
#51
Posted 17 January 2008 - 03:07 PM
My next question is this: Monster effects that say you "can" do whatever effect, if it's Normal Summoned, my the opp. chooses to activate the effect when it is summoned (for ex. Elemental Hero Stratos) and they call priority can I use Pulling the Rug? I did that and I was told that Stratos could be "Pulled" if I called priority.
#52
Posted 17 January 2008 - 03:23 PM
Your opponent is allowed to call priority to use Demises effect before you can chain.
My next question is this: Monster effects that say you "can" do whatever effect, if it's Normal Summoned, my the opp. chooses to activate the effect when it is summoned (for ex. Elemental Hero Stratos) and they call priority can I use Pulling the Rug? I did that and I was told that Stratos could be "Pulled" if I called priority.
Priority and stratos are unrelated. He summons Stratos and you chain pulling. That's it.[/b]
XBL Gamertag: Grand Valkyrie
#53
Posted 18 January 2008 - 08:18 AM
My next question is this: Monster effects that say you "can" do whatever effect, if it's Normal Summoned, my the opp. chooses to activate the effect when it is summoned (for ex. Elemental Hero Stratos) and they call priority can I use Pulling the Rug? I did that and I was told that Stratos could be "Pulled" if I called priority.[/b]
bottomless removes demise, then his effect goes off. Its just like with anything w/ priority.
3) Player A Normal Summons "Mobius the Frost Monarch". If Player A chooses to use the effect of "Mobius the Frost Monarch", it is placed in Chain Link 1. Player B can then chain to this effect, with a card such as "Bottomless Trap Hole", but since the effect has already been activated, even if "Mobius the Frost Monarch" is removed from the game, its effect will still resolve, destroying the targeted Spell/Trap Cards.
even though demise kills everything, he is removed prior to this. thus eliminating the threat of demise.
Stratos can be pullinged, his effect is automatically activated at his summoning, and you cannot activate it during any other instance, like monsters that get priority. In a way, stratos does get priority, but its not "the same thing". However, his effect is negated w/ pulling the rug. Other monsters u can do this to, are breaker, the monarchs, v. rocket, etc.

Trades||References


props to johnny
#54
Posted 30 January 2008 - 12:38 AM
You would need to declare your priority as soon as you summon your Exiled. If they still wanted to use their Trap Hole, it`s their choice.

work by Johnny :)
Trade List / Refs
Mavs, on 28 January 2011 - 04:39 PM, said:
#55
Posted 30 January 2008 - 01:09 AM
You would need to declare your priority as soon as you summon your Exiled. If they still wanted to use their Trap Hole, it`s their choice.
[/b]
Actually since Trap Hole targets, it would be illegal for them to activate it if Exiled uses its effect with priority.
Plus further more, to the original quote, you, as the turn player, have the right to declare your priority so you can have your opponent backtrack if they jump the gun.
#56
Posted 01 February 2008 - 12:48 AM

work by Johnny :)
Trade List / Refs
Mavs, on 28 January 2011 - 04:39 PM, said:
#57
Posted 01 February 2008 - 01:04 AM
Well it's simple because another effect has yet to resolve, so the last thing to happen is still the summoning of a monster. Here's how it would work:
Player A: Summons Exiled (response to summon window is open) and declares priority to tribute it as the cost for its own effect.
Player B: Chains their Torrential Tribute
Neither player chains any more cards (response to summon window is closed)
Resolves:
B: Nuke field
A: Fizzles unless you targeted something like wildheart that would survive TT
------------------------------------------------------------------------------------------------------------------------------------
Again with your Sangan example I'll go through the motions:
Player A: Uses Premature Burial targeting Sangan
Player B: No response
Resolves:
A: Sangan is summoned to the field (response to summon window is open)
Player B: Responds with Nightmare Wheel
Player A: Chains with Torrential Tribute
Neither player chains any more cards (response to summon window is closed)
Resolves:
A: Nukes field
B: Fizzles
---------------------------------------------------------------------------------------------------------------------------------------
Just remember that summons do not use the chain so cards like BTH and TT can be used at any point in the chain that occurs in responses to the summon. No effects have resolved yet so even if the opponent responds with Nightmare Wheel, it hasn't resolved yet so the last event to occur is still the summon. Now if you let Wheel resolve then that becomes the last event to occur and the window and your chance to use TT closes.
#58
Posted 01 February 2008 - 01:19 AM

work by Johnny :)
Trade List / Refs
Mavs, on 28 January 2011 - 04:39 PM, said:
#59
Posted 01 February 2008 - 05:40 AM
#60
Posted 14 July 2008 - 10:25 AM

Help

Sign In »
Register Now!
















