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Why you should only have 40 cards in a Deck

#41 User is offline   Phaetion 

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Posted 29 June 2008 - 06:07 PM

3 of each, as well as 3 Broww, 2 COSR (looking for a third), Morphing Jar, Card Destruction...and a few others[/b]



and I'm assuming you're also maining 3 solemns as well. Sounds to me like you're running good on your deck to be honest. Keep it as it is wink.gif
[/b]


Umm...i don't have Solemn...i sometimes use Magic Jammer instead

The deckout rate has slowed drastically...nothing changed. maybe it was just the way i was playing wacko.gif
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#42 User is offline   Nomad 

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Posted 29 June 2008 - 07:10 PM

How is 42 a stupid deck count number? If it was as simple as the 40 best cards, sure... But in this game, the best card to have in your hand varies. Running only one of something unsearchable, and or un reusable can never be consistent, but using 2 of it can.If your deck needs 3 different cards for example, I'll take Kamon, Yaichi and Irou. There's almost always face down monsters and backfield cards to deal with, but not always face up backfield cards. Kamon is searchable as balls, so only 1 can be defended. The others are searchable too, but you'll want to use them more than once. Why cut that group to 4, when you can be better off with 5? 2 Irou, 2 Yaichi, and 1 Kamon.
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work by Johnny :)


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View PostMavs, on 28 January 2011 - 04:39 PM, said:

Don't hate on the bitches.

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#43 User is offline   Maximum Charles 

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Posted 29 June 2008 - 09:25 PM

3 of each, as well as 3 Broww, 2 COSR (looking for a third), Morphing Jar, Card Destruction...and a few others[/b]



and I'm assuming you're also maining 3 solemns as well. Sounds to me like you're running good on your deck to be honest. Keep it as it is wink.gif
[/b]


Why would you use Solemns with DW unless the deck was very control-based?

You wouldn't =O
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#44 User is offline   JiB 

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Posted 29 June 2008 - 11:28 PM

i dont go over 42.

If i had 42 cards, and they are tight spots, of good cards that are hard as **** to take out. What im saying, is that sometimes there are more than enough cards to fit in a deck (when making a deck from scratch, i usually have to cut 8-10 cards before getting it down to 42), and after eliminating the dead weight, you still have 42 cards that belong in that deck. Get it? 2 of those cards might not be able to come out. 2 of those cards might not be "add ins"

i never look it it as one card, and build up from there, i always take a heaping loads of cards, and cut down. It gives more options into the deckbuilding pool, and perhaps makes the deck more to your liking.


40 cards is good, i dont dissagree, i just say that it is alright to run 41 or 42 at times, depending on space, necessity, and dead weight.

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#45 User is offline   Einstein 

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Posted 29 June 2008 - 11:35 PM

I'm not saying that's always the point of view you have when building a deck, that you start from one and work your way up. But you can always look it at that way if you want to, and I find it very beneficial.
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#46 User is offline   Phaetion 

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Posted 30 June 2008 - 05:09 PM

Mine isn't control...Mine was a fusion between Turbo (Ohm FTK...with only 1 Ohm) and Aggro

I'll post the deck so you can get the better view of what I have going on

The deck, just posted:

http://forums.yugiohetc.com/index.php?showtopic=186584
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#47 User is offline   Rice 

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Posted 01 July 2008 - 04:47 AM

40 all day every day.

anything else is just bad.[/b]

I feel that both of you are just so misguided. =\
[/b]


Are you saying that I'm wrong? I can justify my answer if you'd like. But I'll need a promised rebuttal from you.
'_'
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#48 User is offline   drewsliphay 

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Posted 06 July 2008 - 01:24 AM

40 or not at all. great article ein, proving yet again why you're one of the best. dont listen to this barrage of retardation. your math is sound and eventually, regardless of what these guys say about how irrelevant the 1.8% is, it'll bite 'em in the ass one of these days.

great read.
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View PostBonzai, on 13 February 2011 - 01:42 PM, said:

O GOD I JUST REALIZED


drew could be the tucker max of etc.


i am so brilliant




"I should have just ran Drewplants" -Ira Aeternam
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#49 User is offline   XSaigaX 

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Posted 06 July 2008 - 06:11 AM

But when it comes down to decks that utilize draw power, I.E. Destiny heros, Lightsworns (they dont draw they mill cards to the grave), you need to ahve more then 40, i have had times where i ran out of cards before my opponent becuase im using d draws allures and disk commanders effect so much i run out. Thats why im running around 50ish cards in my Perfect circle D Hero monarch deck, i found that I milled through cards too fast to only have 40.
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#50 User is offline   Einstein 

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Posted 06 July 2008 - 07:57 AM

se7env1ce3, I understand your point and part of my article was trying to explain the fact that if you have a 50 card deck with 10 draw cards like "Trade-In", it's exactly the same as having 40 cards without those draw cards.
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#51 User is offline   Aenema` 

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Posted 06 July 2008 - 09:24 AM

40 all day every day.

anything else is just bad.[/b]

I feel that both of you are just so misguided. =\
[/b]


Are you saying that I'm wrong? I can justify my answer if you'd like. But I'll need a promised rebuttal from you.
[/b]

I'm not saying you're wrong. I'm just saying that it's okay for some Decks to go over the 40-card minimum and still be better than Decks that only run 40. =\
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#52 User is offline   IamPro 

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Posted 06 July 2008 - 12:00 PM

Obv you draw better smile.gif
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#53 User is offline   Aenema` 

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Posted 06 July 2008 - 12:12 PM

Obv you draw better smile.gif[/b]

Says the guy who didn't understand the new Oppression ruling. =\
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#54 User is offline   Guardian of Destiny 

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Posted 06 July 2008 - 08:06 PM

I used to use a 50 card deck and still favours around 45 cards. But that might just be my aggressive way of playing (using cards whenever I get them). However I simply cannot just drop the weakest cards until I hit 40, since my deck relies on comboing cards together, gaining momentum as it goes (Which usually consist of card removal and restricting opponent's options, while attacking and chipping away his/her lifepoints at every corner). It might just be my luck or mindset, as I'm the only one who can actually win with my own deck, but for certain decktypes I simply cannot survive without going over the 40 minimum (unless it's a themed deck, in which case I only carry the theme cards).
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#55 User is offline   Bobby 

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Posted 08 July 2008 - 07:32 AM

40 is the best for any deck that needs to draw a win condition (ie: Dark Armed Dragon, Return, Dimension Fusion, Cyber Stein, etc.)

For any toolbox deck that doesn't absolutely need to draw a win condition 41-42 is fine, but try to not go over 42.

Just like running 40 cards in Dark Armed Dragon is necessary mathematically, Fifth Gadget was essentially the same, it was all mathematical. They run 45 cards because they don't want to draw multiple gadgets, it's ALL mathematical.

45 cards
9 Gadgets

45/9=5

Every fifth card will be a gadget, mathematically. Meaning you won't open with clumped hands. People say this game is simple, but deckbuilding often isn't if you know what you're doing.
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#56 User is offline   kokoloko 

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Posted 22 August 2008 - 08:00 AM

what if you DONT want to draw duplicates of cards you have to run?
like the 1/5 gadget deck?
mathematically if you run 45 cards in a gadget deck, your chances of drawing dupes of them are eliminated, of course in practice this is impossible, but mathematically it happens.
if you run 40 cards in a 9 gauge gadget deck your supposed to drawa gadget every 4.44 cards, thats bad. if you run 45 cards your supposed to draw one every 5 cards - awesome, just one gadget every opening hand sounds good no?

also technically the perfect mathemtical number in yugioh is still 42.
reason? you can run 3 of every copy right? ok.
40/3 = 13.33.
42/3 = 14 =]
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#57 User is offline   Vigilante 

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Posted 03 September 2008 - 08:42 AM

I liked this article, thanks for writing it.
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#58 User is offline   Big Name Virus 

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Posted 10 September 2008 - 05:31 PM

I run 42 AT BEST, only if I can't find place to drop cards.
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Elfball (T1.5), Aggro Elves (T1.5)
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Zombies, Morphtronic, Dragunity

I REALLY like Cube Drafting.
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#59 User is offline   Trumpcard Ace 

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Posted 10 September 2008 - 07:40 PM

My deck runs 42 cards, but then it is a toolbox..
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#60 User is offline   namesake 

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Posted 10 September 2008 - 08:08 PM

IMO, if you absolutely need to draw something in the deck 40 is the way to go. But 41 and 42 are still respected since there are times certain cards work better together. Right now 41 seems a good number if there is plenty of speed. Sometimes you will want to draw a heavy storm or you wont be able to or the top tier decks rely on key cards for plays. A key card or support. Imo 41 is the best number since it allows you to be flexible.

42 looks bad on paper but I think sometimes thinning helps and other factors.

In the end 40 was considered the best a long time ago.

I think 41 is respectful especially with thinning and draw power of today and the 1 extra card you need to add should be the one that makes the deck easy to use especially if you think the deck can be flexible. I´ve been noticing sometimes the extra card can make the difference if it does the job you wanted of synergizing. Siding is also made easier in a way. You could put in 2 solemn judments making the deck 40. You can swap it then for other cards for specific matchups. I find it hard to make space to side deck. It is very hard to make the deck easy to side. So the answer imo is that it depends what you do with the deck. We got the idea that speed is important, i dont think deck number really is anymore right now. But I would not run 42 in my deck.
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