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Playing to Win by David Sirlin

#21 User is offline   DKMagicianGirl 

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Posted 19 June 2009 - 10:19 AM

QUOTE(Slick Ick @ Jun 14 2009, 03:26 AM) <{POST_SNAPBACK}>
That's grapeing weird, dude.


But it makes sense.

You can't really rely on friends on the battlefield because frankly, at that point, it's survival. The majority of the decisions that you need to make has to be made by your own. While having allies would help you out there, they can just very well turn their backs on you when you need them the most. Even close friends would ditch you if that means a better chance for them to survive or to get ahead.

While I'm not saying ignore them (esp. if you knew them for an excessive long time and have proven loyal) but don't get comfortable with it. ALWAYS consider, at any given time, that your friend can run away or leave you behind at any time. There is no such thing as a person that wouldn't be tempted by greed.

Playing a game against a friend deep in a big tournament will teach you that lesson. I mean, come on, how many times would any random player gets to the Top 8 of an SJC? Maybe once in their entire life. At that point, it's no different than fighting in a World War emotically. Everyone that gotten there wants to get to the top, to be the victor, or (in the World War setting) to survive. It's a battlefield now. Better treat it as such.

If your friend sees an hole in your strategy, 95% of the time he/she will take it, even though you did the grunt work to make your friend's deck work or to get him/her there. If he/she doesn't and does let you win despite that flaw, that is a true friend and that is excessively rare to find.

This post has been edited by DKMagicianGirl: 19 June 2009 - 10:25 AM

View PostVal, on 18 June 2011 - 06:21 PM, said:

It's only rape if you don't pass priority.
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#22 User is offline   Slick Ick 

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Posted 19 June 2009 - 10:41 AM

^ No, I'm saying it's weird that he treats a children's card game as a battle of life and death. That makes me think he's somewhat broken on the inside.
startin up a new war, call us a saloon door/push us, and we're swingin on ya
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#23 User is offline   DKMagicianGirl 

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Posted 19 June 2009 - 10:56 AM

QUOTE(Slick Ick @ Jun 19 2009, 02:41 PM) <{POST_SNAPBACK}>
^ No, I'm saying it's weird that he treats a children's card game as a battle of life and death. That makes me think he's somewhat broken on the inside.


When he said that, I didn't see it like that. What he was trying to say is that on the battlefield, rely on yourself and your judgment only.

View PostVal, on 18 June 2011 - 06:21 PM, said:

It's only rape if you don't pass priority.
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#24 User is offline   Slick Ick 

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Posted 20 June 2009 - 12:03 PM

That's just the point! YUGIOH IS NOT A BATTLEFIELD! IT'S A CHILDREN'S CARD GAME! AN EASY GOING PASTIME!
startin up a new war, call us a saloon door/push us, and we're swingin on ya
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#25 User is offline   Luigi 

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Posted 20 June 2009 - 06:00 PM

Try telling the people that profit off this game that.
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Play MWS? Contact me on YIM if you wana play. (T2 Only)
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#26 User is offline   Slick Ick 

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Posted 21 June 2009 - 06:17 PM

Easy. I'd say to them, "well done, you're profiting off something you enjoy." Then I'd pause, and pose the question, "say, when you're playing yugioh, do you feel as if you're willing to murder your opponent if it means a victory?" If they say said yes to that, I'd push them in the dirt.
startin up a new war, call us a saloon door/push us, and we're swingin on ya
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#27 User is offline   Luigi 

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Posted 21 June 2009 - 07:52 PM

If you can't wrap your head around a metaphore, then this whole article is pointless to you.
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#28 User is offline   Slick Ick 

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Posted 22 June 2009 - 11:36 AM

No, the reason the article is pointless both to me, and to anyone with any semblance of skills that allow them to function as a normal member of society, is because it was written by someone who thinks its worthwhile to work really, really hard to win at "Street Fighter".

Oh, and "metaphor".
startin up a new war, call us a saloon door/push us, and we're swingin on ya
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#29 User is offline   ddland45 

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Posted 24 June 2009 - 01:32 PM

QUOTE(Slick Ick @ Jun 19 2009, 11:39 AM) <{POST_SNAPBACK}>
I mean, winning's fun. It's just that if you use the same move over and over again in a fighting video game, no one is ever going to want to play with you. That's an unavoidable fact.

Furthermore, they're bad players because they deemed that they had better things to do with their time than log hours practicing to get good at something that doesn't matter even a little bit, but they still enjoy doing it in their spare time.

There are competitive players and there are hobby, non-competitive players. Some people spend hours practicing moves, examining their decks and strategies or trading for one more Solemn. Other people are satisfied with just sitting down and having a friendly, if not competitive, game with a familiar opponent or a new friend.
You can do both. It all depnds on what you choose to get out of your expenditure of time and money. Is your goal to be an unbeatable tourney champion or the local guy who can come up with the most outlandish, creatively frustrating decks or combo's you've ever played against?
Either way, this is still a game, not national security. There's no reason not to have fun.
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#30 User is offline   Yugioh Genius. 

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Posted 12 July 2009 - 12:39 AM

QUOTE(Slick Ick @ Jun 19 2009, 11:41 AM) <{POST_SNAPBACK}>
^ No, I'm saying it's weird that he treats a children's card game as a battle of life and death. That makes me think he's somewhat broken on the inside.



QUOTE(Slick Ick @ Jun 20 2009, 01:03 PM) <{POST_SNAPBACK}>
That's just the point! YUGIOH IS NOT A BATTLEFIELD! IT'S A CHILDREN'S CARD GAME! AN EASY GOING PASTIME!



QUOTE(Slick Ick @ Jun 21 2009, 07:17 PM) <{POST_SNAPBACK}>
Easy. I'd say to them, "well done, you're profiting off something you enjoy." Then I'd pause, and pose the question, "say, when you're playing yugioh, do you feel as if you're willing to murder your opponent if it means a victory?" If they say said yes to that, I'd push them in the dirt.

The only reason I got up off the ground after falling out of my chair cause I was laughing so hard was to tell you I was laughing just that hard (No exageration either I did fall)

Directed at ddland45: You can be a hobby player and still be competitive when playing. I concider myself a hobby player and I have placed 3rd or better in our last 18 tourny's, excluding a brief 4th ribbon my first tourny back after not playing for 2 years earned me. I Don't own any solemns or a mirror force and I think I'm the only sane person out there that refuses to fork over $30 for a piece of cardboard 4 times over. Anyways my point was that even thoug I'm a "hobby player" I still manage to slap around die hard "competitive" yugioh players who top 8 regionals every year like they were my red headed step child or in other words, play competitively.

Also to touch base on something slightly off topic; most people who play in high level competetive tournaments are broke as hell because they spend so much money on cards and lots of money they make off of selling those cards goes into buying more cards if they manage to make money off of it. So if you're doing something repeatedly out of enjoyment and aren't making money off of it, it's sounding like an expensive hobby to me. Which would lead me to thinking that we are all hobby players.

On another note I've yet to get a girl to play with me by telling her I win at video games by using different moves and combos. Noting this I'm sure I'd get laughed at if I told her it was street fighter as well. No offence intended street fighter is sweet if you feel like wearing out 6 controllers in one round in an attempt to achieve victory. Long live button mashers!

This post has been edited by Yugioh Genius.: 12 July 2009 - 12:43 AM

QUOTE(Linkster @ Mar 10 2009, 03:59 PM) <{POST_SNAPBACK}>
First i would like to say end game should be 2 seperate words, better that way.
QUOTE(Chris Itmas @ June 2009, 07:00 PM)
OH GOD you just got Grammerhammered by LINKSTER!!!! HAHAHA
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#31 User is offline   Wasabi 

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Posted 02 October 2009 - 07:46 AM

I've read that article before, and while I don't agree with everything he says, I have to concede the points he makes.

If you are playing competitively there is absolutely no reason to limit yourself. Refusing to play a meta deck for no reason better than "it's meta," is a hopeless argument. And just because people play that way doesn't mean they aren't having fun either. Some people play for the thrill of competition, the adrenaline rush that comes from an intense game. I'm one of them.

If you are playing solely for enjoyment it doesn't matter what you use. For casual play, "it's not competitively viable" isn't an issue because you aren't playing competitively. And casual players aren't scrubs either - a lot of creative ideas that can be used competitively are in casual play because the environment fosters creativity. Not to mention it's a lot of fun to role-play as your favorite anime character. I find this fun too.

The point is, they're both valid ways of enjoying the game. Know which side you fall on, and accept the way the other side is. Maybe even try it at some point, it might be better than you think.
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#32 User is offline   PUREBLOODPRINCE 

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Posted 09 October 2009 - 05:54 PM

and this guy is?

started reading and hes jus throwing and babbling out random analagies and ideas...

interesting to the common noob

but i really dont see this helping
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#33 User is offline   Aenema` 

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Posted 13 October 2009 - 02:15 PM

View PostWasabi, on 02 October 2009 - 07:46 AM, said:

I've read that article before, and while I don't agree with everything he says, I have to concede the points he makes.

If you are playing competitively there is absolutely no reason to limit yourself. Refusing to play a meta deck for no reason better than "it's meta," is a hopeless argument. And just because people play that way doesn't mean they aren't having fun either. Some people play for the thrill of competition, the adrenaline rush that comes from an intense game. I'm one of them.

If you are playing solely for enjoyment it doesn't matter what you use. For casual play, "it's not competitively viable" isn't an issue because you aren't playing competitively. And casual players aren't scrubs either - a lot of creative ideas that can be used competitively are in casual play because the environment fosters creativity. Not to mention it's a lot of fun to role-play as your favorite anime character. I find this fun too.

The point is, they're both valid ways of enjoying the game. Know which side you fall on, and accept the way the other side is. Maybe even try it at some point, it might be better than you think.

Quite possibly the best post in this thread, except for the OP, imo.
[Trade Thread]
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Outlast [Seven&Two]
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#34 User is offline   rasenganorb 

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Posted 16 October 2009 - 07:10 AM

Wasabi, Yugioh Genius, ddland45, and Slick Ick win the topic.
Cool/Helpful User List: Val, Blankauctions, Vigilante, Falkonus (More will be added later)

Trade list:
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http://forums.yugiohetc.com/index.php?showtopic=56007
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#35 User is offline   Slick Ick 

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Posted 26 January 2010 - 02:21 AM

Just stumbled onto this again... No matter what anyone's opinion on competititve yugioh is, no one likes the dude in street fighter who picks blanka and does nothing but turn on his electricity. If you're comfortable with everyone being mildly annoyed with you, if that's an acceptable price to pay for winning a fighting video game with your buddies, then there's nothing more to be said, but this article has a very douchey tone to it.
startin up a new war, call us a saloon door/push us, and we're swingin on ya
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#36 User is offline   TheSevenSwords 

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Posted 22 March 2010 - 09:28 AM

Wasabi summed up a lot of what I wanted to say, except one thing.

I don't play meta decks because I know they can win. Not because they're meta. If GBs were garbage I would try them out. If Blackwings were garbage I'd try them out. If Lightsworn were suicidal, I'd try them out. It's the kind of "Beating the Odds" that makes the game enjoyable for me. Winning is nice, and I do gain enjoyment from that. But I gain more enjoyment from the struggle. I would much rather 0-8 any tournament and have a freaking good time playing the game, than win every game by crushing my opponent's, no contest.

Honestly, the idea that there are "Srubs" and "Pros/Competitive Players" is a little absurd, just like in video games.

IMO, anyone who uses the word Scrub, and anyone who is is offended when someone uses it against them is taking this game waaaay too seriously.
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#37 User is offline   hymie 

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Posted 19 April 2010 - 10:45 AM

Over in MtG land, they have dealt with this issue by dividing players into three psychographic stereotypes, whom they've labeled Spike, Johnny, and Timmy. Loosely, Spike likes to win, Johnny likes creative combinations, and Timmy likes to be awed by large things crashing into each other. (They've elaborated these psychographics much further, of course. They say that Spike wants to prove something, Johnny wants to express something, and Timmy wants to feel something.) The important thing to realize is that these players want different things from the game they're playing, and none of them is wrong. In MtG game design they make sure to address all three player types in the cards they make.

This post has been edited by hymie: 19 April 2010 - 10:49 AM

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#38 User is offline   Michael 

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Posted 23 April 2010 - 06:35 PM

I find in yugioh, I like to make creative, non-meta cookie cutter decks, that are competitive and have a decent chance to win. I love fun deck styles that win, and I dont like to lose all the time and get dominated by meta decks. Mainly because I don't like the idea that in a card game based around so many styles, there is always that one deck that is faster/stronger/better at making your life points zero and every unoriginal person in the world wants to copy and use it at the next regionals.
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