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ETC "Quick" Mafia 3 [Town Wins!]


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#41 Krizz

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Posted 14 June 2009 - 10:12 AM

I'm gonna go with Tenken for now and Vote No Lynch.

If I learned anything from reading the thread of the last game, it's that we don't wanna start the game off by lynching a townie. Unless someone can come up with a good reason to vote otherwise, I say we use this time for discussion.

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View Postg1Nz0, on 01 May 2012 - 07:07 AM, said:


"I don't/cannot lose. I am not wrong. If I become victim of these in the form of reality, I quit. But more importantly, you suck."


#42 Mikhail

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Posted 14 June 2009 - 10:19 AM

The reason we need to lynch is if we don't the Mafia basically gets a free day to kill.

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#43 Krizz

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Posted 14 June 2009 - 10:23 AM

QUOTE(Savior @ Jun 14 2009, 02:19 PM) <{POST_SNAPBACK}>
The reason we need to lynch is if we don't the Mafia basically gets a free day to kill.

That's what I said in my first post. It's a tough decision.

If we don't lynch today, the Mafia/SK get a free night of kills. If we DO vote and hit a Townie, there's a good chance we lose three in one day.

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View Postg1Nz0, on 01 May 2012 - 07:07 AM, said:


"I don't/cannot lose. I am not wrong. If I become victim of these in the form of reality, I quit. But more importantly, you suck."


#44 Tenken

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Posted 14 June 2009 - 10:23 AM

QUOTE(Savior @ Jun 14 2009, 01:19 PM) <{POST_SNAPBACK}>
The reason we need to lynch is if we don't the Mafia basically gets a free day to kill.

That is what I believed in the old games. But, this one has a protector and a revivier. We have more we can fight back with. I am still unsure though. I hate just sitting and waiting.



#45 Mr.Etcetera

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Posted 14 June 2009 - 10:29 AM

I'm gonna play straightfoward and simple.

What Achilles said about Townies doing everything to not look like Mafia just makes sense.

No wild vote changing, no backless accusations.

#46 Achilles

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Posted 14 June 2009 - 10:39 AM

http://www.yugiohforums.com/showpost.php?p...mp;postcount=62

^ My thoughts on Tenken's idea. Take what you will from it. Understand that the circumstances in this game and that game are different.


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#47 Krizz

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Posted 14 June 2009 - 10:43 AM

Wow. I didn't even think of that. It's pretty obvious this is only my second Mafia game, haha.

Good lookin' out Achilles. What do you guys think about this?

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View Postg1Nz0, on 01 May 2012 - 07:07 AM, said:


"I don't/cannot lose. I am not wrong. If I become victim of these in the form of reality, I quit. But more importantly, you suck."


#48 Mikhail

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Posted 14 June 2009 - 10:44 AM

Edit: Actually, no. What are the chances he is Mafia here and on YF.

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#49 Achilles

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Posted 14 June 2009 - 10:46 AM

QUOTE(Achilles @ Jun 14 2009, 02:39 PM) <{POST_SNAPBACK}>
Understand that the circumstances in this game and that game are different.


I'd just like to reiterate. I would recommend following Connor's plan. Don't vote until you have proof, give them time to refute their statement, be certain. Don't guess at the first instance.

In that game, he voted for a member in one of the early posts for little reason. In this game he simply posted the idea. There are very different scenarios.


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#50 Krizz

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Posted 14 June 2009 - 10:47 AM

QUOTE(Savior @ Jun 14 2009, 02:44 PM) <{POST_SNAPBACK}>
Edit: Actually, no. What are the chances he is Mafia here and on YF.

Random.

Unless Achilles only told us it was random to avoid people getting voted out based solely on their username.

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View Postg1Nz0, on 01 May 2012 - 07:07 AM, said:


"I don't/cannot lose. I am not wrong. If I become victim of these in the form of reality, I quit. But more importantly, you suck."


#51 Mr.Etcetera

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Posted 14 June 2009 - 10:49 AM

Lynch Outcomes:
Townie: > Townie
Townie: > SK
Townie: > Mafia
SK: > Townie
SK: > Mafia
Mafia: > Townie
Mafia: > SK

No Lynch Outcomes:
SK: > Townie
SK: > Mafia
Mafia: > Townie
Mafia: > SK

Ok, so it's basic and there's extra things to factor in/consider(# of people in each group) but it's still a nice at-a-glance view of the outcomes.

A lynch means an extra shot at the mafia or at least a reduction in the pool of mafia candidates.

Edited by Dr.Connor, 14 June 2009 - 10:51 AM.


#52 Achilles

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Posted 14 June 2009 - 10:49 AM

I gave everybody a number from 1 - 17, did research randomizer, and the first 8 numbers all got a role.


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#53 B l i t z

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Posted 14 June 2009 - 10:49 AM

I don't like the idea of leaving the cop out in the open tbh imo tbh.

#54 BlitzPlayer

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Posted 14 June 2009 - 10:55 AM

I do agree that we should find someone to kill this turn. However, no one has really posted anything that would make me suspect them. Maybe Tenken? He did vote no lynch which is a common mafia move. So, atm FOS Tenken

However, I'm not sure if that is enough info to kill him. I'll just wait to see if anyone slips up.
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#55 Tenken

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Posted 14 June 2009 - 10:55 AM

QUOTE(B l i t z @ Jun 14 2009, 01:49 PM) <{POST_SNAPBACK}>
I don't like the idea of leaving the cop out in the open tbh imo tbh.

I already stated it won't work as well in this game, even if we did it. But, I still like the idea.

I still think it would help, because we know who to trust. But, in the other game everyone has a special name, Bully is the only one revealed so far. But, that name and ability is enough to prove a cop is acop. Here anyone can say they are the cop and name someone and a role(Townie, Mafia, Sk) and have a chance to be right, whcih could screw up a lot of things.

Again, I was just posting it to see ideas here. It works much better on the other game than on this one.

#56 Mr.Etcetera

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Posted 14 June 2009 - 10:56 AM

Let's allow Tenken to defend his posting of said terrible idea.

Oh he just did XD

Kinda.

Edited by Dr.Connor, 14 June 2009 - 10:57 AM.


#57 JiB

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Posted 14 June 2009 - 10:57 AM

Technically, it could work. But then you would have to use up the medics power right away, and then the protector has to protect the cop EVERY time (which could be bad if the protector is an unreliable player).

Anyway, if the mafia find out who the protector is, the cop goes down just as soon. Or if we misslynch the protector, we're grapeed, which is also a scenario you have to think of.

So, I think we should not go with that plan Tenken. However, a no lynch might be in best option day one. There is not enough information to go around and it is pretty hard to get a mafia or the SK to slip up this early. And not only that, but the night time we can probably get someone by checking login times, and to see if they look at Achilles' profile to pm him (like master last game). I personally would suggest waiting a little while longer to see if someone gives any valuable information away.

#58 Krizz

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Posted 14 June 2009 - 11:01 AM

I'm still sticking with No Lynch unless we can come up with a very good candidate. Not saying it has to be 100% proof, because that's not likely to happen.

We can, however, vote to lynch with some DECENT proof.

Also, thanks for that post Connor. It does help to get a good look at the possible outcomes. Makes it easier on memory, haha.

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View Postg1Nz0, on 01 May 2012 - 07:07 AM, said:


"I don't/cannot lose. I am not wrong. If I become victim of these in the form of reality, I quit. But more importantly, you suck."


#59 Psi

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Posted 14 June 2009 - 11:01 AM

The idea is real fishy. It's way too early to reveal the cop. I mean, there are 13 in the town. I doubt the mafia are going to lynch the cop night 1. As for the serial killer, he has to choose between 16.

I'm not going to assume it can't happen, because it happened last game, but overall I think it's a bad idea.

I also believe no lynch is bad idea as well. We're taking out our only opportunity to lynch the mafia. I don't know who I'm going to vote for yet, but if it comes down to how it did last game I'll vote to give lynching the majority.

#60 Achilles

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Posted 14 June 2009 - 11:03 AM

Analyze everything!

Ugh, this is so frustrating. I wish I could just post "Look! He said that! He is ____" but I can't ;_;


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