Posted 22 November 2009 - 07:28 PM
I know that deck space will continue to be an issue, but what about Sangan, Lava Golem, Gold Sarcophagus, Call of the Haunted & Interdimensional Matter Transporter?
Sangan seems like another great choice, as he can search for just about anything in this deck including Relinquished, Manju & Armageddon Knight, depending on the situation. Along with that, the fact that you'll be special summoning a good amount, so its not like he'll be wasting your summon or set for nothing. Oh yeah, and having a mandatory trigger effect can't hurt when you're running tuners & rituals (if you wanna tribute from the field anyway).
Lava Golem has always been iffy for me, since hes realistically only good in this type of build if you've got Relinquished ready to eat him, and don't need to normal summon Manju that turn in order to perform the ritual summon. However, considering the added consistency that these new support cards can provide, hes looking more & more viable. Its also worth noting that even if your opponent negates or responds to his summon, the 2 monsters tributed for his cost are gone & still gone. :)
Not sure how much explanation Gold Sarco really needs, as it can search for any card without caring about using your summon. I mean, while the specific searchers are great, I've still found it to help combo decks because of the ability to get any missing piece, not simply one of the needed ingredients. Its just one of those, get something restricted but often intended right now, or get anything I want in 2 turns type of things, where a combo deck may or may not lean toward.
I get that you'll be able to block some attacks & save way by getting your ritual summon done quickly, but Call of the Haunted can still special summon Relinquished after the fact of being thwarted, which good players will still be able to do. Along with this, you can reuse Plaguespreader & Armageddon Knight's effects, along with getting another monster to add to your field rush. Again, its one of those really solid cards that's hard for me to exclude, even in a deck that's got its own methods of special summoning & chainability.
Lastly, I'd like to bring up the Interdimensional Matter Transporter. Yeah, it doesn't actually generate advantage or negate anything, but it does put a face-up monster out of harms way for a turn, which in many cases can elude more things than standard negators would do. However, while the fact that he'll drop any monster he's holding & be returned empty is good when used on your opponent's turn, its not really something you'd like to happen on your turn, since he'll just end being attacked anyway. Along with that, any conditions applied by the Djinns should be removed, as Relinquished would cease to be face-up on the field.

work by Johnny :)
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Mavs, on 28 January 2011 - 04:39 PM, said:
Don't hate on the bitches.