Judgment Dragon - This card is WAY too good. It's cost is hardly anything when compared to the 3000 attack it has and its easy summon. Even without it, Lightsworn has Celestia to destro cards, and cutting this would make Lightsworn a bit harder to run but still an extremely viable swarm/control deck.
Brain Control - This card is one of the very few cards every deck can run that will win you a game. The cost is minimal, and sometimes you won't have enough to pay it, but if you do, it can tunr things around veeeery fast.
LIMITED:
Brionac, Dragon of the Ice Boundary - Have you read it's effect? Too good for decks that rely on the graveyard.
Mezuki - This card has proven itelf to be waaaay too broken in pairs, and being at one will make Zombie players think about what they revive. Also, limiting this can keep Burial safely at 3.
Tsukoyomi - This card is needed nowadays with all of the heavy synhroing.
SEMI-LIMITED
Mind Control - With Brain Control gone, this card can come back a bit. Self-explanatory from here.
Rescue Cat - We finally get some OCG synchroes and this deck gets killed? With Dark strike Fighter gone, this deck isnt as good as it used to be, and Cat can at least be at 2. Don't worry, Monk would stay at 1.
UNBANNED/UNRESTRICTED:
Bottomless Trap Hole - With more decks having the ability to synchro without losing any cards in hand, this card needs to come back.
This is all for nowwwwww. :DD
This post has been edited by Doonan: 04 December 2009 - 04:06 PM

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