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Call of Duty Black Ops
#41
Posted 29 June 2010 - 05:41 PM
at all.
Alas, poor Yorick.
#42
Posted 29 June 2010 - 07:45 PM
#43
Posted 29 June 2010 - 08:26 PM
#44
Posted 29 June 2010 - 08:41 PM
神, on 29 June 2010 - 08:26 PM, said:
If that was a problem in every battle then we would have a lot more causalities in the Iraq war, wouldn't we? Watch Hurt Locker, its not all car bombs. You could say the same for a random trip mine killing you in a Vietnam game. Eastern front has been covered in Call of Duty World At War and that was enough for me. And I was entirely referring to conflicts with Russia as seen in the upcoming Ghost Recon game and Modern Warfare 2; not just the eastern front between Germany and Russia.
And what about Red Orchestra? I thought that was accurate according to you.
Edited by Shikari Zu, 29 June 2010 - 08:42 PM.
#45
Posted 29 June 2010 - 09:09 PM
Edited by 神, 29 June 2010 - 09:10 PM.
#46
Posted 09 August 2010 - 09:50 AM
#47
Posted 09 August 2010 - 10:35 AM
#48
Posted 09 August 2010 - 01:28 PM
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#49
Posted 09 August 2010 - 04:04 PM
Yawn.
#50
Posted 09 August 2010 - 04:34 PM
神, on 09 August 2010 - 04:04 PM, said:
Yawn.
But they are definitely trying to make these games easy for everyone to play, which is the problem.

Sit the hell down.
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#51
Posted 09 August 2010 - 04:43 PM

#52
Posted 09 August 2010 - 04:52 PM
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#54
Posted 10 August 2010 - 07:43 AM
Alas, poor Yorick.
#55
Posted 10 August 2010 - 09:47 AM
Sage, on 10 August 2010 - 07:43 AM, said:

#56
Posted 10 August 2010 - 10:45 AM
T0nY, on 10 August 2010 - 09:47 AM, said:
Ummm, Halo? Not saying the campaign sucks, but it is far from the main highlight for the Halo franchise.

#57
Posted 10 August 2010 - 11:02 AM
T0nY, on 10 August 2010 - 09:47 AM, said:
Not any more it's not, not in a franchise like this. Treyarch realizes this and so they now how 2 full teams; one for single player and one for multiplayer. In games like this, there's not much that can be done to diversify the Single Player to make it different from previous installations; a change in time period is not a change in gameplay. I personally know a large number of people who haven't played through the MW2 campaign and I, for one, didn't finish the World at War campaign and haven't even started the Bad Company 2 campaign. Nowadays, having a bad multiplayer makes a game fall to 'Rent' or 'I'll buy it used/once its price goes down' status.
Alas, poor Yorick.
#58
Posted 10 August 2010 - 11:48 AM
Otherwise Halo will KILL you
#59
Posted 10 August 2010 - 01:54 PM
Ken Masters, on 10 August 2010 - 10:45 AM, said:
The first Halo game got it right in terms of single player. Halo 2's single player was ok. Halo 3's and to a further extent, ODST, was just awful. Its not very hard for a big budget game to make a single player which is over 12 hours long. Its not.
Sage, on 10 August 2010 - 11:02 AM, said:
That is why the very vast majority of FPS games are usually pretty bad. CoD hasn't been good since CoD3 or CoD4. Its been the same plum over and over again.
If they honestly cannot diversify the single player from "go through level, kill a bunch of dudes, complete tasks, repeat process 500,000 times" then they development team really wasn't that great to begin with. Fortunatly, Treyarch has plenty of talent, even if Activision want's Black-Ops to be a carbon copy of MW2.

#60
Posted 10 August 2010 - 11:37 PM
T0nY, on 10 August 2010 - 09:47 AM, said:
Yeah, I'd much rather have an amazing 15 hour single-player campaign over an addicting multi-player experience that I can accumulate days of playtime with my friends!
oh wait.
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