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Mirrodin Besieged


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#1 Kaalia

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Posted 14 December 2010 - 06:18 AM

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Steel Yourself for War

Set Name: Mirrodin Besieged
Block: Set 2 of 3 in the Scars of Mirrodin block
Three-Letter Abbreviation: MBS
Number of Cards: 155
Release Date: February 4, 2011
Prerelease Events: January 29-30, 2011
Launch Parties: February 4-7, 2011
Design Team:
Mark Gottlieb (lead)
Gregory Marques
Ken Nagle
Mark Rosewater
Mike Turian


Development Team:

Erik Lauer (lead)
Ryan Dhuse
Zac Hill
Tom LaPille
Mike Turian


Relevant Links:
Official Announcement
Artwork

Product Images:
Path of Blight [GW Intro]
Mirromancy [UR Intro]
Doom Machine [UB Intro]
Battle Cries [RW Intro]
Booster Box, Fat Pack, Booster Packs
Booster Box (Opened)
Fat Pack (Larger Image)


Tired of updating a list of known cards, so here's the visual spoiler link:
Mirrodin Besieged Visual Spoiler
Let the discussing begin!

Edited by Kirin, 18 January 2011 - 07:33 AM.

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#2 ExarionUniverse1

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Posted 14 December 2010 - 05:26 PM

Really looking forward to new themes in this Set!
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#3 MysticalDL

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Posted 15 December 2010 - 12:17 PM

Loving the Phyrexian support, but unless if mistaken all the good Phyrexians are long since in Legacy, unless if reprinted in first set of new block.
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#4 Kaalia

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Posted 15 December 2010 - 01:37 PM

Added in Intro Pack images.

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#5 Sage

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Posted 15 December 2010 - 02:12 PM

Hoping this set brings me back into Standard or at least gives some new grounds for legacy decks. The artwork shows great promise for this set flavor-wise.

Alas, poor Yorick.


#6 Kaalia

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Posted 15 December 2010 - 03:14 PM

Added in some more product images. =]

EDIT: Got confirmation on Intro Pack names.

Edited by Kirin, 16 December 2010 - 07:37 AM.

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#7 ExarionUniverse1

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Posted 16 December 2010 - 06:14 PM

View PostKirin, on 15 December 2010 - 03:14 PM, said:

Added in some more product images. =]

EDIT: Got confirmation on Intro Pack names.

Thank you Kirin . The UB intro pack art looks interesting, does anyone think more Myrs will be present?
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#8 Faust

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Posted 17 December 2010 - 01:23 PM

The Crusaders (Especially Phyrexian Crusader) make me rawr.

Black ♥
Infect ♥
First Strike ♥
Protection from W and R ♥♥

All for 1BB <(^-^)>

#9 Kaalia

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Posted 24 December 2010 - 03:23 AM

Added 2 new cards: Glissa, The Traitor(1 of 2 Pre-Release Cards) and Thopter Assembly(Release Card).

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#10 MysticalDL

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Posted 27 December 2010 - 01:59 AM

Kirin. the Images show Phyrexian Crusader as a 2/2 not a 3/3. Might wanna update first post with that info.
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#11 Kaalia

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Posted 27 December 2010 - 01:42 PM

Fixed that and added Hero of Bladehold.

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#12 T0nY

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Posted 27 December 2010 - 10:53 PM

Hero of Bladehold is going to be very fun in limited and it will also be a game winner in standard.

Mirran Crusader is really really good too, but Phyrexian Crusader breaks infect right now, and gives it more than enough speed to be top tier now.

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#13 Kaalia

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Posted 28 December 2010 - 03:16 AM

View PostT0nY, on 27 December 2010 - 10:53 PM, said:

Hero of Bladehold is going to be very fun in limited and it will also be a game winner in standard.

Mirran Crusader is really really good too, but Phyrexian Crusader breaks infect right now, and gives it more than enough speed to be top tier now.


I completely disagree on both points. Well, Hero will destroy limited if it's anything like Scars limited. In T2 though, it's not going to be of much help to anything. It clearly belongs in an aggro deck, but it suffers from the fact that it doesn't do anything until the 5th turn, which is too late.

MonoB infect isn't even remotely playable right now, so I have no idea how it can be pushed into top tier with just this. Also, if you want to increase the speed of the infect deck, it needs a 1 drop infect, not a second(If monoB) or third(If you're playing BG infect for whatever ridiculous reason).

If you're playing infect in standard right now and you really want to be competitive, you're likely playing the mono green version.

Edited by Kirin, 28 December 2010 - 03:18 AM.

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#14 T0nY

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Posted 02 January 2011 - 10:31 PM

View PostKirin, on 28 December 2010 - 03:16 AM, said:

I completely disagree on both points. Well, Hero will destroy limited if it's anything like Scars limited. In T2 though, it's not going to be of much help to anything. It clearly belongs in an aggro deck, but it suffers from the fact that it doesn't do anything until the 5th turn, which is too late.

MonoB infect isn't even remotely playable right now, so I have no idea how it can be pushed into top tier with just this. Also, if you want to increase the speed of the infect deck, it needs a 1 drop infect, not a second(If monoB) or third(If you're playing BG infect for whatever ridiculous reason).

If you're playing infect in standard right now and you really want to be competitive, you're likely playing the mono green version.

White has enough removal and control to last much much later than 5th turn, add on top of that, you inflicting at least 7 life damage to your opponent per attack, its pretty nasty.

Mono green infect gets destroyed by any deck packing removal (yes even Mamba), infect needs flying creatures to be really good, and Black is the only color that supplies those. Sure mono green has Token's but Black has many ways to speed up the prowess. Praetors, and Ichor Rats especially. Maybe not Crusader, but Crusader brings alot to the table just by resisting two enemy colors and by having first strike.

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#15 Kaalia

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Posted 03 January 2011 - 04:00 AM

View PostT0nY, on 02 January 2011 - 10:31 PM, said:

White has enough removal and control to last much much later than 5th turn, add on top of that, you inflicting at least 7 life damage to your opponent per attack, its pretty nasty.
I agree with this, but that would mean you're playing this in a control shell. This dies to every removal not named bolt-something a control finisher does not need to be. This is 100% a midrange creature, and midrange is completely awful right now. I'm not saying it's a bad card, I'm saying it has zero decks to fit into right now.

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Mono green infect gets destroyed by any deck packing removal (yes even Mamba),
News flash: Black creatures die to removal too. They're just immune to Doom Blade, a removal spell that only, what, 2 competitive decks in the format play?

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infect needs flying creatures to be really good, and Black is the only color that supplies those.
You mean evasion, something Canopy Cover and Distortion Strike both give.

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Sure mono green has Token's
What does this have to do with anything?

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but Black has many ways to speed up the prowess. Praetors, and Ichor Rats especially.
Groundswell, Giant Growth, and Prey's Vengeance are all faster than Praetor(who would be coming out around the time G usually wins) and Rats(It guarantees one counter, whoop-de-freaking-doo.)

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Maybe not Crusader, but Crusader brings alot to the table just by resisting two enemy colors and by having first strike.
And by not doing anything until the fourth turn. If you want to win with non control infect, it needs to be done as fast as possible. Blacks guys are too slow for an aggro infect deck. There's no way around it.


Honestly, Infect is not even remotely competitive right now, but don't be so delusional as to think that mono G isn't the fastest and therefore one of the better versions of infect right now.


Also, Mark Rosewater confirmed the finishing of the Sword of X and Y cycle during this block and that one will be in this set.

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#16 T0nY

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Posted 04 January 2011 - 02:19 AM

View PostKirin, on 03 January 2011 - 04:00 AM, said:

I agree with this, but that would mean you're playing this in a control shell. This dies to every removal not named bolt-something a control finisher does not need to be. This is 100% a midrange creature, and midrange is completely awful right now. I'm not saying it's a bad card, I'm saying it has zero decks to fit into right now.


News flash: Black creatures die to removal too. They're just immune to Doom Blade, a removal spell that only, what, 2 competitive decks in the format play?


You mean evasion, something Canopy Cover and Distortion Strike both give.


What does this have to do with anything?


Groundswell, Giant Growth, and Prey's Vengeance are all faster than Praetor(who would be coming out around the time G usually wins) and Rats(It guarantees one counter, whoop-de-freaking-doo.)

And by not doing anything until the fourth turn. If you want to win with non control infect, it needs to be done as fast as possible. Blacks guys are too slow for an aggro infect deck. There's no way around it.


Honestly, Infect is not even remotely competitive right now, but don't be so delusional as to think that mono G isn't the fastest and therefore one of the better versions of infect right now.


Also, Mark Rosewater confirmed the finishing of the Sword of X and Y cycle during this block and that one will be in this set.
If you can find room, sure, but I can't even see Canopy Cover being good in infect at all.

Green has a token generator for Green infect Insects. It still doesn't matter though.

Ichor Rats alone can win you the game in an infect build simply by guaranteeing a counter. Rats has won me so many games against good players, and Preators gives more poison counters to your opponent every time you play an infect creature. Combine that with Rats + one or more Preators = holy plum I just lost half my life on one creature summon. Infect doesn't give a plum about how much life an opponent has, its all about the poison counters, and those counters speed the game up so much, its enough to make your head spin. Mono G infect is terrible because it only has two ways of dealing with Flyers which are the main weakness to an infect deck, and yes, this IS also counting the many various ways you can totem armor your creatures. It still won't make too much of a difference though. BG is better overall because it can control the field, hand, and life. You can take all the damage you want while playing infect, it really doesn't matter.

Sweet on the sword cycle being finished. What colors haven't been used yet? B/W?

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#17 Kaalia

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Posted 04 January 2011 - 04:54 AM

Bah, I'm not gonna bother keeping up the infect argument seeing as there are maybe 10 people in the entire world who give 2 plums about it anyway.

The other 2 swords are G/B and R/W.

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#18 ExarionUniverse1

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Posted 04 January 2011 - 10:58 AM

View PostT0nY, on 04 January 2011 - 02:19 AM, said:

If you can find room, sure, but I can't even see Canopy Cover being good in infect at all.

Green has a token generator for Green infect Insects. It still doesn't matter though.

Ichor Rats alone can win you the game in an infect build simply by guaranteeing a counter. Rats has won me so many games against good players, and Preators gives more poison counters to your opponent every time you play an infect creature. Combine that with Rats + one or more Preators = holy plum I just lost half my life on one creature summon. Infect doesn't give a plum about how much life an opponent has, its all about the poison counters, and those counters speed the game up so much, its enough to make your head spin. Mono G infect is terrible because it only has two ways of dealing with Flyers which are the main weakness to an infect deck, and yes, this IS also counting the many various ways you can totem armor your creatures. It still won't make too much of a difference though. BG is better overall because it can control the field, hand, and life. You can take all the damage you want while playing infect, it really doesn't matter.

Sweet on the sword cycle being finished. What colors haven't been used yet? B/W?




You forget that Pureifax also deals more damage in combination with Ichor Rats and Preators! That is why the Phyrexian Posion intro deck is so popular.
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#19 T0nY

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Posted 05 January 2011 - 12:22 AM

View PostKirin, on 04 January 2011 - 04:54 AM, said:

Bah, I'm not gonna bother keeping up the infect argument seeing as there are maybe 10 people in the entire world who give 2 plums about it anyway.

The other 2 swords are G/B and R/W.

Oh damn. Wonder what they will do...

View PostExarionUniverse1, on 04 January 2011 - 10:58 AM, said:

You forget that Pureifax also deals more damage in combination with Ichor Rats and Preators! That is why the Phyrexian Posion intro deck is so popular.

Really? Nice.

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#20 Kaalia

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Posted 08 January 2011 - 04:22 PM

Added 3 new cards: Master's Call, Plague Myr, and Signal Pest

Also, updated name of R/W intro to its confirmed correct name: Battle Cries

=]

Edited by Kirin, 08 January 2011 - 04:25 PM.

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