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-[AngelicChaos0] R/F: Dolphin Control


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28 replies to this topic

#1 AngelicChaos0

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Posted 02 May 2011 - 07:02 PM

//MONSTERS//
3|Potd|Neo-Spacian Aqua Dolphin
3|Crv|Cyber Dragon
3|Ha04|The Fabled Cerburrel
2|Yg02|Thunder King Rai-Oh
1|Mrd|Sangan
1|Lodt|Honest
1|Ston|Neo-Spacian Grand Mole

//SPELLS//
3|Drev|Pot of Duality
2|Psv|Prohibition
2|Ioc|D.D. Designator
1|Lod|Reinforcement of the Army
1|Lob|Swords of Revealing Light
1|Mrl|Giant Trunade
1|Lob|Dark Hole
1|Lob|Monster Reborn

//TRAPS//
2|Ptdn|Drastic Drop Off
2|Wc08|Dimensional Prison
1|Sod|Mind Crush
1|Pgd|Trap Dustshoot
1|Psv|Call Of The Haunted
1|Mrd|Mirror Force
1|Mrd|Solemn Judgment
2|Drev|Solemn Warning
1|Lod|Royal Oppression
2|Rds|Mind Haxorz

//14//12//14///40///

//EXTRA//
1|Dp08|Armory Arm
3|Ha03|Fabled Ragin
1|Ha01|Ally of Justice Catastor
1|Ha01|Brionac, Dragon of the Ice Barrier
1|5ds1|Gaia Knight, the Force of Earth
1|Csoc|Black Rose Dragon
1|Anpr|Ancient Sacred Wyvern
1|Tdgs|Stardust Dragon
1|5ds1|Colossal Fighter
1|Drev|Scrap Dragon
1|Ha04|Trishula, Dragon of the Ice Barrier
1|Ha03|Fabled Leviathan
1|Jump|Chimeratech Fortress Dragon

//15//

Edited by AngelicChaos0, 17 June 2011 - 12:24 PM.


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#2 xDOONANx

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Posted 02 May 2011 - 07:06 PM

i'd make room for ancient sacred wyvern in the extra, but rai-oh and cydra should swap amounts.

#3 AngelicChaos0

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Posted 03 May 2011 - 03:45 AM

View Post:D o o n a n, on 02 May 2011 - 07:06 PM, said:

i'd make room for ancient sacred wyvern in the extra, but rai-oh and cydra should swap amounts.

Wyvern is a pretty good idea. I thought I had in in here at one point, but I guess it got lost in translation.

Triple Cyber Dragon is ridiculously necessary in this deck since it does open up one of the basic power plays.


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#4 xDOONANx

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Posted 03 May 2011 - 07:50 AM

cyber dragon will stay on the field waaay longer than rai-oh will, and cydra can clog that hand every now and again. and you use triple duality as well.

#5 AngelicChaos0

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Posted 03 May 2011 - 04:00 PM

View Post:D o o n a n, on 03 May 2011 - 07:50 AM, said:

cyber dragon will stay on the field waaay longer than rai-oh will, and cydra can clog that hand every now and again. and you use triple duality as well.

In virtually any other deck, I'd agree with your analysis. However, this build not only functions vastly differently compared to other decks, but also reacts and displays gamestate nearly completely differently as well.

Therefore, the current quantities of Cyber Dragon in relation to Thunder King Rai-Oh will remain as-is. Cyber Dragon doesn't stay on the field nearly as long as you'd imagine, opens up a basic and key power play in this deck (as I stated in a previous post), and Normal Summons are a precious commodity here. Also, if Cyber Dragon does stay on the field for an extended period of time, that only allows an extended window for said power play to occur. Hence, Thunder King is not quite as useful as Cyber Dragon in the grand scheme of things.


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-[ლ(ಠ益ಠლ)]-

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#6 AngelicChaos0

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Posted 05 May 2011 - 10:24 PM

1


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-[ლ(ಠ益ಠლ)]-

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#7 Achilles

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Posted 06 May 2011 - 04:26 PM

Have you tried out aoi in here?


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#8 AngelicChaos0

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Posted 09 May 2011 - 02:35 AM

View PostAchilles, on 06 May 2011 - 04:26 PM, said:

Have you tried out aoi in here?

It's great theory-oh that I've been tossing around, but I can't seem to find the room for it.

Also, I have alot of cards in here that rely on Dolphin being around already. I may add in Dragged Down into the Grave to alleviate this problem


Haves/Wants|References

-[YouTube]-
-[Dolphin Control (Deprecated)]-
-[ლ(ಠ益ಠლ)]-

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#9 AngelicChaos0

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Posted 11 May 2011 - 02:22 PM

1


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#10 AngelicChaos0

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Posted 13 May 2011 - 03:35 PM

2

Updated


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#11 AngelicChaos0

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Posted 17 May 2011 - 08:57 PM

3

You disgust me


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#12 presence

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Posted 18 May 2011 - 12:01 AM

Have you used this on DN yet? If so it would be nice to hear some results. Maybe drop Torrential Tribute for another Compulsory to keep prohibition and Designator live longer.
A sound soul dwells within a sound mind and a sound body.
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#13 kh2freak

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Posted 18 May 2011 - 04:58 PM

What you know about dolphin control?

#14 AngelicChaos0

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Posted 20 May 2011 - 04:37 PM

View Postpresence, on 18 May 2011 - 12:01 AM, said:

Have you used this on DN yet? If so it would be nice to hear some results. Maybe drop Torrential Tribute for another Compulsory to keep prohibition and Designator live longer.

Definitely not

Compulsory is primarily in the deck as a Synchro counter-measure. Torrential is far to good for stopping big pushes, destroying Synchro setups, and general utility.


I've played the deck on DN and at locals - it was radsauce.

Edited by AngelicChaos0, 20 May 2011 - 04:39 PM.


Haves/Wants|References

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-[Dolphin Control (Deprecated)]-
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#15 xDOONANx

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Posted 21 May 2011 - 01:20 AM

i'm gunna build this.

#16 AngelicChaos0

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Posted 07 June 2011 - 02:02 AM

View Post:D o o n a n, on 21 May 2011 - 01:20 AM, said:

i'm gunna build this.

Go ahead and test out Dragged Down while you're at it


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#17 Negative One

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Posted 07 June 2011 - 07:04 AM

Don't like Drastic Drop Off in here.

Dolphin's awesome though.
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#18 AngelicChaos0

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Posted 07 June 2011 - 10:01 PM

View PostNegative One, on 07 June 2011 - 07:04 AM, said:

Don't like Drastic Drop Off in here.

Dolphin's awesome though.

Drastic is mainly to maintain hand/resource control.

Essentially, it goes down like this: I Dolphin their hand. Instead of allowing them to draw a potential out or power card/play, I Drastic it. Also, it's useful against Duality and the like.


I can understand how dead it can draw. However, Dolphin Control usually goes balls-deep in an effort for soft resource control/lockdown (and I do use the term "lockdown" very loosely here).

Go ahead and suggest fixes/replacements. I don't mind hearing them


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#19 AngelicChaos0

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Posted 12 June 2011 - 05:13 PM

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#20 AngelicChaos0

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Posted 17 June 2011 - 12:24 PM

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