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Resident Evil (The Dark World Chronicles)


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7 replies to this topic

#1 Ada Wesker

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Posted 06 February 2012 - 05:05 PM

(Monsters:18)

Grapha, Dragon Of Dark World x3
Beiige, Vanguard Of Dark World x3
Snoww, Unlight Of Dark World x2
Zombie Master x2
Spirit Reaper x2
Pyramid Turtle x2
Fabled Raven x2
Mezuki x1
Morphing Jar x1

(Spells:16)

Zombie World x3
Book Of Life x2
Terraforming x2
Card Destruction x1
Monster Reborn x1
Foolish Burial x1
Dark Hole x1
Heavy Storm x1
Burial From A Different Dimension x1
Dark World Dealings x3

(Traps:7)

Mirror Force x1
The Huge Revolution Is Over x2
Dark Smog x2
Chain Disappearance x2

(EXTRA DECK)

Brionac, Dragon Of The Ice Barrier x1
Red Dragon Archfiend x1
Red Nova Dragon x1
Stardust Dragon x1
Dark Highlander x1
Ancient Sacred Wyvern x1

#2 Tyrant

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Posted 06 February 2012 - 05:39 PM

idgi.

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#3 Krizz

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Posted 06 February 2012 - 05:40 PM

Yeah. I don't see the synergy...

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View Postg1Nz0, on 01 May 2012 - 07:07 AM, said:


"I don't/cannot lose. I am not wrong. If I become victim of these in the form of reality, I quit. But more importantly, you suck."


#4 Moose

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Posted 06 February 2012 - 08:15 PM

There is no synergy. It's like they're trying to splash in darkworld into Zombie.

#5 Ada Wesker

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Posted 07 February 2012 - 04:16 AM

Well this deck has won me a couple of duels on DN if you guys are saying that there is a lack of synergy then idk what to say exactly. I mean zombie world treats everything as zombies on the field and in the grave so i could just spam zombie master to bring back dark world monsters while i have grapha's in the grave to return and bring out a grapha plus spirit reaper for stalling power really no synergy i just don't know what to tell you.

#6 Vanilla Ice

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Posted 07 February 2012 - 05:06 AM

View PostAda Wesker, on 07 February 2012 - 04:16 AM, said:

Well this deck has won me a couple of duels on DN if you guys are saying that there is a lack of synergy then idk what to say exactly. I mean zombie world treats everything as zombies on the field and in the grave so i could just spam zombie master to bring back dark world monsters while i have grapha's in the grave to return and bring out a grapha plus spirit reaper for stalling power really no synergy i just don't know what to tell you.

Or you can, you know, play full Dark World and normal summon Dark World monster each turn to bounce for Grapha, providing you the privilege of better synergy from getting stupid advantage from DW Gate. Let's scrutinize.

Advantage wise, your deck will be: summon Zombie Master (-1). Activate Zombie World (-2). Discard 1 monster to use Zombie Master's effect (-3) and special summon Snoww monster from grave (-2). You then bounce for Grapha (-1). That's still a minus 1 in term of advantage and you don't know what to do with the Snoww you get from Grave. Maybe you have Dark World Dealings. But then, what will you search for Snoww's effect?

Pure Dark World: normal summon Snoww (-1). Bounce from Grapha (even). Activate Gate (-1). Discard Snoww. (-2), draw a card (-1) and search for Snoww's effect (even). And next turn, you can gain steady (+1) from Gate's eff.

I mean, believe me, if you need a Dark World deck with stall power, just run the usual DW and tech Reaper.

#7 Ada Wesker

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Posted 07 February 2012 - 11:53 AM

Well Vanilla Ice this deck is experimental and it has proven that it can score at least 2 wins or more on DN. Now with DW gate your going to still get a -1 lets face it dark world's hate removal and gate does remove from play if you use it to draw so chances are you won't get the removed monsters back unless you draw into that 1 burial from a different dimension or a trance archfiend. Anyway back to the pure dark world aspect i have ran a pure dark world deck and it hasn't done well enough than this one did despite this deck only being in it's experimental stages not to mention you guys saying that it does not have synergy.

#8 Crue

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Posted 07 February 2012 - 12:20 PM

View PostAda Wesker, on 07 February 2012 - 11:53 AM, said:

Well Vanilla Ice this deck is experimental and it has proven that it can score at least 2 wins or more on DN. Now with DW gate your going to still get a -1 lets face it dark world's hate removal and gate does remove from play if you use it to draw so chances are you won't get the removed monsters back unless you draw into that 1 burial from a different dimension or a trance archfiend. Anyway back to the pure dark world aspect i have ran a pure dark world deck and it hasn't done well enough than this one did despite this deck only being in it's experimental stages not to mention you guys saying that it does not have synergy.
That is why TGU IS needed in DW because you can go into Leviair to get the removed monsters back for more advantage. That is why I need to wait for the TGU reprint to really play the deck.

Now back to your deck, I wouldnt use Morphing Jar this format because it can also give your opponent lots of advantage aswell. I would drop it for a Trap Dustshoot.
Please help me with my Hieratic deck;

http://yugiohetcforu...of-help-please/




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