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#1 Fresh

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Posted 28 March 2013 - 07:26 AM

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Normal Spell Card
Send 1 monster you control to the Graveyard; Special Summon 1 monster with the same Attribute and Type as the sent monster, 1 Level higher than the sent monster from the Deck. You can only activate 1 "Transturn" per turn.

 

 

 

A lot of decks are gonna abuse this card and someone is gonna break it. I'm gonna try this out Geargia and Karakuri.



#2 Tenken

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Posted 28 March 2013 - 08:42 AM

Meh.

#3 Sheik_the_Geek

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Posted 28 March 2013 - 08:47 AM

Macro kills it.  But, aside form the obvious, seems like a "-1" for not reason.  Most decktypes now have monsters that can special summon from the deck just by doing their own thing.


Edited by Sheik_the_Geek, 28 March 2013 - 08:48 AM.

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#4 Mad Hatter

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Posted 28 March 2013 - 08:50 AM

Pretty restrictive requirements for a semi generic card. I'm sure some deck will be able to abuse it though.


Let them eat their damn cake.

#5 Fresh

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Posted 28 March 2013 - 08:57 AM

Macro no doubt kills this but Marco kills a lot of things. Transturn can be played in almost everything that sees play and it gives some forgotten decks a new look. Not saying it'll be a staple or anything but it will see some play. Imagine this in Inzektors



#6 Tenken

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Posted 28 March 2013 - 09:56 AM

Imagine insect imitation.

No lie I thought of this in inspector until it was a hard +1 level.

#7 Tobeinspired

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Posted 22 December 2013 - 10:52 AM

So I hear some zombie players run this. I think it might make the deck construction trickier for zombies. Inzecktors can use insect imitation, that's for sure. It's cheaper and better in that archetype.

 

This could if you argue has a similar effect like witch of the black forest effect. It could search and special summon to boot. The problem is that it is a minus 1. Admittedly it has less search targets, and witch's effect is very good.

 

This is obvious but there seems and there must be some hidden potential for this card. 


Edited by Tobeinspired, 22 December 2013 - 12:40 PM.

You have a long ways to go,
Whatever you do don’t twitch those toes,
Not to dismiss memory for ever more,
Moving feet like that which is not set in stone,
Gracefully people walk transiently
A long love goes into it,
Eternity we end up fighting mortality,
Frailty of thought is a cumbersome thing,
If one travels without memory.

#8 g Note

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Posted 22 December 2013 - 11:20 AM

I see this ran in several decks, but I must admit I have never seen it in a Zombie deck. I imagine you are talking about a Vampire build though.


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#9 Waffles

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Posted 22 December 2013 - 11:57 AM

my favorite use of this card is probably in fire fist decks that use it to summon swallow.


SvartalfoftheNordicAlfar89x90_zps816cafeSvartalfoftheNordicAlfar89x90_zps816cafeSvartalfoftheNordicAlfar89x90_zps816cafeSvartalfoftheNordicAlfar89x90Flipped_zpsSvartalfoftheNordicAlfar89x90Flipped_zpsSvartalfoftheNordicAlfar89x90Flipped_zps

 

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#10 Tobeinspired

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Posted 22 December 2013 - 12:31 PM

Use trag and get anything you want in an evilswarm deck (fiend cards). You just need the right monster in the graveyard. Steelswarm cards are all fiends.


Edited by Tobeinspired, 22 December 2013 - 12:38 PM.

You have a long ways to go,
Whatever you do don’t twitch those toes,
Not to dismiss memory for ever more,
Moving feet like that which is not set in stone,
Gracefully people walk transiently
A long love goes into it,
Eternity we end up fighting mortality,
Frailty of thought is a cumbersome thing,
If one travels without memory.

#11 g Note

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Posted 22 December 2013 - 03:10 PM

Yeah, but I don't think many, if any, Evilswarm decks run Tragoedia at this point.


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